The Mini-map provides a twirl-down menu including radar and other options when you highlight an avatar’s name. Due to personal preferences I usually use voice chat facilities outside of SL, so I’m unable to comment on reliability. I have to say I rarely use Local Chat unless checking for group messages I’ve missed seeing on-screen. I’ve never encountered any particular difficulty with that since the days of Linden Lab’s hippos, which is quite a long time ago. Rarely have I experienced transaction failure in SL or OpenSim regions, unless it had to do with other factors not involving the viewer.įor this section I’ve skipped a detailed examination of Friends list abilities. We tried these together in our home sim and separated by visiting other sims in SL. We tested payments to each other and object transfer by dragging the named object from Inventory to an IM window. Thom was using Linden Lab’s viewer 3.2.4. ![]() With thanks to Thom Lunasea, who joined me at this point to do some testing, we ran through some of the more common transactions. This means you can store all your preferred avatar animations within the viewer’s UI and not have to wear an object that contains them. ![]() This is an easily overlooked feature which is a great help for quick reference.Īn additional ability that I forgot to mention on first publishing the review: Imprudence does have the feature of an Animation Overrider. One thing that does prove handy in Imprudence is the tab in the Inventory window for currently worn items. Multiple attachments confusion from Imprudence to Phoenix viewers This can cause unintentional hilarity (or hassle, depending on your point of view) when you do log-in with an enabled viewer and find yourself wearing parts of three outfits, two hairs and two pairs of shoes at once. Imprudence does have the facility for wearable alpha layers, but it hasn’t got the same tinting feature you can find elsewhere. Where there are differences is in the lack of some of the newer features. Your viewer preferences will be lost and you’ll have to start again.įor editing your avatar’s appearance there is not much noticeable difference between Imprudence and other viewers. The only way I found to undo the pixel mess was to use the “Reset all Preferences to Default” button at the bottom and re-log. The developers marked it as unstable for an extremely good reason! Having tried it out of curiosity, I found that it pixellated the entire viewer screen. I strongly recommend caution in enabling it. This is clearly marked as unstable and needing the Ultra graphics setting. One final, important point: in the Preferences Advanced window an “Enable shadows” ability is listed. In this case it’s in Second Life.Įxperimental Shadows feature in Advanced Preferences The image below shows the user interface once you have logged in. Navigation (user interface and avatar movement controls) As is standard for most forums you do need to create an account to post your own questions and bug reports. Imprudence documentation tends to be thorough and well-explained, as well as having a searchable forum to look for specific questions and suggestions from users. You will find the developers’ blog, forum, bug reports and wiki pages through the above link. Once you have selected your chosen grid you will be able to see the particular start-up screen (the one shown above is a default to the OS grid).ĭocumentation and downloads are available at: Kokua/Imprudence site The first time you launch the viewer you are asked to choose from a pre-defined list which grid you want to log-in to. ![]() Imprudence takes up 170.7 MB once installed. I found the download time quite fast, around 10 seconds for a 61.5 MB file.
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